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I’m a product designer on a mission to bring imagination to life through playful, hands-on experiences.
I design toys that inspire creativity, encourage exploration, and leave a lasting impact.
With a background in cardboard toy design and experience across the toy industry, I develop products that combine inventive structures with user-centered design. Working with brands like McDonald's, Aardman and The Snowman, I focus on crafting toys that invite engagement and spark repeatable play. My skills span prototyping, 3D modeling, illustration, and animation, with a commitment to quality and creativity in every project.
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Core Skills​
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Product Design: Toys, board games, packaging
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Illustration & Graphics: Adobe Illustrator, Photoshop
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Prototyping: Paper modeling, plotter cutting, laser cutting, 3D printing
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Concept Development: Ideation, sketching, storyboarding
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User-Centered Design: Playtesting, user research
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3D Design & Technical Skills: Blender
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Animation & Motion: Premiere Pro, Dragonframe
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Project Management: Prioritisation, time management, team coordination
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CRM & Relationship Management: Building and maintaining client relationships, communication, and follow-up
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The Full Story
With experience at Paper Engine and Build Your Own, I’ve worked on exciting projects, including:
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McDonald's - Happy Meal Toys
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Aardman - Feathers McGraw and the Techno Trousers
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Paper Engine - Build Your Own Kits
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Bridge Theatre - Book of Dust Puppets
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These roles have sharpened my skills in product design, animation, and digital marketing, with a focus on user-friendly, engaging toys. Whether I’m designing a construction kit or a collectible, I’m driven by a vision to inspire joy and creativity. My goal is to join Toys & Games leaders to create products that bring imagination to life.


